Guides
The build path, in four chapters
Simple, honest guides for going from your first line of code to shipping things people use — written for the Age of AGI community.
How to start
Everyone starts confused — that's normal, not a sign you're not cut out for this. The goal of this chapter isn't to make you feel ready. It's to get you to your first line of code today, and your first tiny finished thing this week.
Read the guide →How to build
Starting is reading the map. Building is walking the road. This chapter is about turning “I kind of get it” into a thing that actually runs — built one small, finished step at a time.
Read the guide →How to ship
A project stuck on your laptop helps no one. Shipping means putting it on the internet with a link you can actually send someone. It's far less scary than it sounds — you can do it for free, in minutes.
Read the guide →How to grow
Skill compounds — but so does showing up in public. This chapter is about turning the things you build into a track record people can find, and a few relationships that outlast any single project.
Read the guide →